![]() The previous backup will always be overwritten by the next one. The other ludusavi extension only allows for a single copy of a game's files at a time out of the box. I could then restore my saves from " 13:00:26" and resume playing from there. Let's say the next time I start the game my save gets corrupted somehow. ![]() Repository c495813c opened successfully, password is correctĤ4a02603 12:52:05 GAMING-DESKTOP Death's Doorĩ1deb969 13:00:26 GAMING-DESKTOP Death's DoorĠf055a90 10:57:16 GAMING-DESKTOP Death's Doorĭ8ce2c32 11:57:58 GAMING-DESKTOP Death's DoorĢb5ebb33 12:00:11 GAMING-DESKTOP Death's DoorĪs you can see, I have 5 recorded backups/snapshots for my game saves in Death's Door. ![]() PS C:\Users\marcus\projects\playnite-plugin-ludusavi-restic\LudusaviRestic> restic snapshots -compact -r rclone:restic:/gamesaves -tag "Death's Door"
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